Feilong (2004)
Tempo di Gioco: 0
Età Min.: 10
Giocatori: 2 - 8
Editore: Mamopalire, Inc. of Vermont
Designer: Peter Seybolt, Glenn M. Cahilly
Artisti: Lucia Chiu
Meccaniche: Point to Point Movement
Età Min.: 10
Giocatori: 2 - 8
Editore: Mamopalire, Inc. of Vermont
Designer: Peter Seybolt, Glenn M. Cahilly
Artisti: Lucia Chiu
Meccaniche: Point to Point Movement
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From publisher`s website:
Feilong (pronounced fay-loong) is a question-based game designed for players with limited, intermediate, as well as extensive knowledge of China. Its three decks of question cards are arranged in three levels of difficulty. Players with a very limited or a Beginner's level of knowledge play the game with Deck A; Intermediates with Decks A & B; and, Experts with Decks A, B & C. The game's goal is to stimulate curiosity and encourage all players to eventually "graduate" to playing Feilong with all three decks.
TO PLAY
Players start by deciding if the game will be played by the rules for Beginners, Intermediates, or Experts. They then select one of the "Tours in Time & Space" listed in the Rules Folder and enter the chosen tour's eight destination numbers (i.e., space numbers on the game board's playing track) in the blocks at the top of the Score Pad. Players advance around the playing track by correctly answering questions and outwitting opponents that exploit the game's strategy options. The first player to "visit" (i.e., land on the space of) each of the tour's eight destinations and enter the map of China in the center of the board wins the game.
Feilong (pronounced fay-loong) is a question-based game designed for players with limited, intermediate, as well as extensive knowledge of China. Its three decks of question cards are arranged in three levels of difficulty. Players with a very limited or a Beginner's level of knowledge play the game with Deck A; Intermediates with Decks A & B; and, Experts with Decks A, B & C. The game's goal is to stimulate curiosity and encourage all players to eventually "graduate" to playing Feilong with all three decks.
TO PLAY
Players start by deciding if the game will be played by the rules for Beginners, Intermediates, or Experts. They then select one of the "Tours in Time & Space" listed in the Rules Folder and enter the chosen tour's eight destination numbers (i.e., space numbers on the game board's playing track) in the blocks at the top of the Score Pad. Players advance around the playing track by correctly answering questions and outwitting opponents that exploit the game's strategy options. The first player to "visit" (i.e., land on the space of) each of the tour's eight destinations and enter the map of China in the center of the board wins the game.
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ag.gameitem.lastUpdated: 2025-05-07 17:50:23.681